Hello all the peeps!
I picked up Oblivion at the end of April, and I've been having tons of fun with it. I started with a Khajit Thief, but eventually I restarted with a Breton Nightblade. I know, I know, dark elves are better for that, but I wanted to do a Mage character who could still use a weapon, so...... I picked the mage race.
Anyway, I've been doing all the quests I can, including the long and convoluted Mage's guild quest, and I even started the Dark Brotherhood. I plan on doing the Fighter's Guild with another character, likely a Nord or Orc Knight.
Mod wise, I've been flipping through Nexus mods a bunch. I have a sucky computer, so I had to grab up a few mods to increase performance. I also tried the Neeshka companion mod. Currently, I'm using a "pack Pony" mod that lets you store things in a ride-able Pony. It's pretty useful for storing expensive heavy armor, which is too heavy for my mage to carry.
Okay, completely random thing, but I'm sitting in Biology class and a Skyrim Elven Shield popped up on the Slides to symbolize "defense against disease". Wow.....
Anyway..... I'm planning on finishing up my vanilla run, then grabbing some big mods to change the game a bunch. Any suggestions on cool game-changing mods? If you've got some, put them in the comments below.
Oh yeah, and I have the two main DLCs, Knights of the Nine, and the Shivering Isles. I've started on Knights, but don't want to start Shivering Isles until I beat the main game. Is SI really that good? People keep telling me it's the best DLC for anything ever.....
Anyway, until next time, feel free to comment if you want to hear more about my playthrough.
Joseph
I picked up Oblivion at the end of April, and I've been having tons of fun with it. I started with a Khajit Thief, but eventually I restarted with a Breton Nightblade. I know, I know, dark elves are better for that, but I wanted to do a Mage character who could still use a weapon, so...... I picked the mage race.
Anyway, I've been doing all the quests I can, including the long and convoluted Mage's guild quest, and I even started the Dark Brotherhood. I plan on doing the Fighter's Guild with another character, likely a Nord or Orc Knight.
Mod wise, I've been flipping through Nexus mods a bunch. I have a sucky computer, so I had to grab up a few mods to increase performance. I also tried the Neeshka companion mod. Currently, I'm using a "pack Pony" mod that lets you store things in a ride-able Pony. It's pretty useful for storing expensive heavy armor, which is too heavy for my mage to carry.
Okay, completely random thing, but I'm sitting in Biology class and a Skyrim Elven Shield popped up on the Slides to symbolize "defense against disease". Wow.....
Anyway..... I'm planning on finishing up my vanilla run, then grabbing some big mods to change the game a bunch. Any suggestions on cool game-changing mods? If you've got some, put them in the comments below.
Oh yeah, and I have the two main DLCs, Knights of the Nine, and the Shivering Isles. I've started on Knights, but don't want to start Shivering Isles until I beat the main game. Is SI really that good? People keep telling me it's the best DLC for anything ever.....
Anyway, until next time, feel free to comment if you want to hear more about my playthrough.
Joseph
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